Rotation On gameobject

Hello, i am using your example 12 procedural and its works well on my project as a base.
then i get some problem, my gameObject is rotateTowards target.
can i turn off rotation when gameObject movingTowards target since i not need it?

Hi

You will have to modify the movement script. There is some code there that sets the rotation of the object, try disabling that.

MineBotAI line 86 RotateTowards(targetDirection) < this one? disabling that one and the minebot wont move