I hope I’m writing this in the right section, I have an error since I`ve upgraded to v4.
New scene:
I’m using a Raycast graph on a terrain
have a capsule (with capsule collider)
Rigid body
and Rich AI + Seeker
And the target is set
It gives me
NullReferenceException: Object reference not set to an instance of an object
Pathfinding.RichAI.Teleport (Vector3 newPosition) (at [censured]/AstarPathfindingProject/Core/AI/RichAI.cs:254)
Pathfinding.RichAI.Init () (at [censured]/AstarPathfindingProject/Core/AI/RichAI.cs:233)
Pathfinding.RichAI.OnEnable () (at [censured]/AstarPathfindingProject/Core/AI/RichAI.cs:225)
It does seems to be working fine, but it throws out the error.