After several inconsistencies using RVOSimulator, we have decided to try to use another alternative, we only need avoidance between the NPCs anyway, so what other alternatives can you guys suggest? Thanks
I’m sad to hear that.
That really depends on what kind of behavior you want to achieve. There are a large number of ways one can do agent-agent avoidance, and they can differ enormously in what situations they are applicable and what behavior you get out of them, the local avoidance included in this package is just one approach.
Also, it would be interesting to hear about the inconsistencies you faced. Perhaps I can improve some things for the future.