Precise fast movement

I would like to make a unit move to a certain location quickly with a given constant speed.

Because currently I have to use a high acceleration to achieve moving quickly, the unit overshoots the destination and attempts to go to the destination and overshoots multiple times.

I want a very simple behaviour go to point @ a constant fast speed and don’t overshoot. How can I do that?

Nevermind, it seems I have to not use RichAI. I guess it’s a combination of turning on and off modifiers and use a combination of AiLerp and RichAI to get the best of all worlds.

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