A* Pathfinding Project

PointGraphExample scene is broken on Unity 2017.1.1f1 in AStar Version 4.0


#1

Hi Aron,

I upgraded both my Unity install and my AStar library, and I’ve found a bug in your example Point Graph scene.

When you click play in the Unity editor, the player gets knocked off the path, and falls into space forever.

What’s changed in the two tools that causes the problem?


#2

Note : I resolved the issue on my end. Adding a Rigidbody to the player game object, and un-ticking the “Use Gravity” checkbox resolves the issue and allows the player to navigate the meshes.


#3

Odd. Do you have a non-standard gravity in Unity Physics Settings->Gravity?