Hey again,
I can’t quite figure out if this is a Unity setting or something with ALINE, but all of my lines and shapes are child objects and the parents are at (0,0,0). For some reason, circles that are placed around waypoints and labels placed above them do not render if the camera turns to have the parent object out of view, but the lines that run between each of those same waypoints always show no matter where the camera aims.
All of them are being drawn from the same DrawGizmos() on the same object. It gets quite frustrating though, as the labels disappear when I am doing things in the scene, so then I have to try and reposition the view so that the parent object is in view, yet the lines are always there. None of them are using any sort of selection scope for these particular objects.
Thanks,
-MH