No need to warn about URP and HDRP co-existing in newer Unity?

I have been able to install both URP and HDRP in the same project under Unity 2021 without much fuss. Obviously switching between them isn’t automatic at the moment, but I see no conflicts.

Is there a reason ALINE checks and warns about it for newer Unity?

Hi

It’s possible that they have fixed things so that there are no conflicts anymore. I’ll double-check.