Heya! So I’ve been using this plugin for a few months and have been very pleased with what I’ve gotten. Now I think I’ve started to venture into the hairy edges of things, though. I’ve run into a strange behaviour when trying to apply the things from the “Example13_Moving” example project into a scene.
Adding in RVO controllers on their own seems to be fine, but if there are both RVO controllers, and the object with the LocalSpaceGraph component rotates on either horizonal axis, then a problem arises. If the LocalSpaceGraph pitches or rolls too steeply, then the seeking objects seem to slide away from their targets (either ‘uphill’ or ‘downhill’, so long as it’s away). Removing the RVO controller seems to remove the issue, but I’d rather that avoidance remain.
Is there a way to modify the RVO, either in code or in configuration, such that this ‘sliding’ behaviour doesn’t happen?