In AstarData CreateGraph (string)
is public, but marked as obsolete.
Currently CreateGraph(System.Type)
is internal, so I’m left with no choice but to use the obsolete method.
Using A* Pathfinding 4.3.47
In AstarData CreateGraph (string)
is public, but marked as obsolete.
Currently CreateGraph(System.Type)
is internal, so I’m left with no choice but to use the obsolete method.
Using A* Pathfinding 4.3.47
Hi
The recommended alternative method to use is AstarData.AddGraph
. CreateGraph is mostly for internal use.
The original use case was to procedurally generate a world, and use CreateGraph
for the newly created parts of the world.
How can I achieve this behavior without CreateGraph
?
I’m assuming I would have to create graphs beforehand for the chunks of the world. When the chunks get generated, use AddGraph
.
Hi
When using CreateGraph, the only reasonable use case would be something like:
data.AddGraph(data.CreateGraph(...))
Instead, just do data.AddGraph(typeof(...))