I feel like I am doing something incredibly basic here wrong, but when I attach the MecanimBridge component to my RichAI GameObject with an Animator configured with the proper parameters I get a NullReferenceException on Line 109
var newRot = RotateTowards(desiredVelocityWithoutGrav, Time.deltaTime * (ai as AIPath).rotationSpeed);
ai as AIPath appears to be null.
Any help would be apperciated.