Hello!
I’m trying to generate a layered grid graph for caves, but it only makes one layer for the terrain. That layer only includes the highest possible surface, all surfaces below (in this case the caves) are ignored.
It works if surfaces are different objects, so it seems like it only generates one layer per object (the terrain is a single object).
Blue: Grid, Black: Terrain, White: Empty
Is there a way to generate multiple layers for one object, or another way to make the caves work?