Issue finding path to Y=0 point



I am making a builder type game on a 2D grid. I have agents looking for build tasks which they will move to and complete.


I have an issue in that they won’t find paths to any points where Y=0. I get the following error:

“Couldn’t find nodes close to the all of the end points”

I have debugged my code and am failing to find an issue on my side (although highly likely this is the case).

This is my setup:

Any help about how to debug this further would be greatly appreciated. I am mainly posting to see if this is a known issue or not.




Here is my seeker setup:

With my function: