Is there support for 2D movement formations?

Is there a way to keep my units moving along a path but in formation?

Also, is there a way to keep units from bunching up? I have a pack of wolves in my simulation running and they end up all right on top of each other. Typically this is not how real-world items would react.

Thanks!

Hi

There is no support for formations in this pack.
You might want to use local avoidance however to make sure they don’t intersect. See https://arongranberg.com/astar/docs/local-avoidance.php

Thanks, will check it out.