I want to code my enemy to only start targeting my player in a certain range
Hi
This will have to be controlled by your game code. Something like this script:
public Transform target;
void Update() {
if (Vector3.Distance(ai.position, target.position) < 5) {
ai.destination = target.position;
ai.isStopped = false;
} else {
ai.isStopped = true;
}
}