Is it Possible To Make Platformer AI with Gravity?

Is there any way to make a AI that would chase the player with gravity that can run on the ground and maybe even jump when their is a gap/slope? Whenever I try to use the Gravity option with “Use Project Settings” it never works and the AI just acts like a normal flying AI. I set the obstacle layer mask as “Ground” but nothing. I also tried a rigidbody a few times but ends up not fixing the problem and just lagging and stuffing the whole thing up. Is this possible to do within Astar? Thanks!

Hi

2D Platformer type pathfinding is not a use case that this package supports I’m afraid.