Hello there,
We want to purchase this awesome asset but since our case of use is a bit special we would like to be sure before purchasing it. I hope the developer or any of you can help us.
We have a 3d map created in runtime, the map is composed by 2 type of tiles, sea or earth, on earth we can build streets. (typical city tycoon)
-We would like to use A* first for:
- The ship’s AI, so they can find their way through the water to the harbor and opposite.
- On earth, and on street tiles, we would like to have ‘certain’ cars that are able to navigate
through the streets to a certain point, avoiding other cars, which I guess we would define as obstacles.
Our concerns are this is a game for mobile, so we don’t know how lightweight is this, and also the navigation mesh calculation in runtime, we dont know also how expensive might be, or if it is possible.
Another question that watching the videos comes to my mind is, is it not possible to tell the Agent just to go through a layer? instead of using obstacles?
I mean, I could use the coast models as obstacles for the ships but wouldn’t be better to tell the ships they can just go through the water layer? is this possible?
Thanks a lot for your help.
Juan