I am newbie and destination!

According to the documentation I need to assign a destination vector3. I can’t seem to find a destination vector anywhere, where I can access/assign it? Also I want my AI enemies to follow the player character which is moving, so how do I set the destination to be always the current position of the player?

Hi

The easiest way if you just want it to follow an object is to use the AIDestinationSetter component (which all example scenes use).

Otherwise if you want to do it from script, the destination property exists on all movement scripts (AIPath/AILerp/RichAI).
See https://arongranberg.com/astar/docs/iastarai.html#destination