I’m thinking about getting this tool because it looks very nice. However, what I don’t see in the demo videos is how well this works with large quantities of AI characters navigating a crowd.
I would want to use this so I can achieve some simple navigation for my enemies, but I’d have a large crowd/swarm of enemies in a scene, trying to get close to the player. How well would this run on a system when I have two or three dozen characters trying to find a navigation path all at once? How well would it work when they are trying to all navigate through each other to get to the player?