Hello, I hope somebody will be able to help me
I got the above problem and following settings:
How to get rid of these multiple triangles?
And how to make these tiles more equal, cause now the path-finding goes all the way around the central area?
Don’t objects take into consideration the size of a tile when calculating the path?
This terrain is 8000x8000, with a lot of trees, buildings etc. in the middle and wide empty areas around.