I know that GridGraph creates what it says - a grid.
But can I move SOME nodes or just one node slightly with code during runtime?
Something like:
GridGraph.SomehowGetNode.setNewCoordinates(20,0,14);
Thanks
I know that GridGraph creates what it says - a grid.
But can I move SOME nodes or just one node slightly with code during runtime?
Something like:
GridGraph.SomehowGetNode.setNewCoordinates(20,0,14);
Thanks
Hi
You can technically move a grid node, it may throw off some algorithms a bit (like linecasting on a grid), but generally I think it should work.
// We must only update the graph when it is safe to do so
// The callback will run once the pathfinding threads have been stopped
AstarPath.RegisterSafeUpdate(() => {
var node = AstarPath.active.GetNearest(somePosition).node;
node.position = (Int3)new Vector3(20,0,14);
}
// Optionally force the above callback to run immediately
// AstarPath.active.FlushThreadSafeCallbacks();