Hi! I’m making a game where players take turns moving characters around on a giant board-game style map (so not a ton of agents moving at any given time) where the pieces can move 24 directions (the normal 8 and then those same directions going up or down one block). There are multiple layers to maps as well. I have a full list of the walkable nodes for a map along with their connections, but there can be possibly millions of nodes if the map is very large.The units traverse a path one node at a time (like pieces on a game board).
I’ve bought your asset for the pathfinding, but i’m not sure which type to use. Any help or advice would be greatly appreciated!