Hi there.
I was wondering if it was possible to make it so the pathfinder follows the grid accurately as if it was a chessboard (thread name pretty much sums it up already): so no half diagonals, possibly no diagonals at all, while still keeping the same fluid movement.
On another note, if I want my agents not to run into one another, is making them dynamic grid obstacles the best way to go about it?
Thanks!