Explanation on the RVO Example Scene

I just bought the PRO version and I would like to use this algorithm for my RTS game. I found the RVO example scene which is I think the RTS example but I’m having problems understanding it. Is there a tutorial on how it works exactly? The documentation wasnt that helpful.

I added a RichAI, AI Destination Setter, Seeker to my unit and created recast graphs. So far so good, i can give the unit a transform target and it moves. How do I integrate the RVO example into this?

Any help is appreciated, thanks!

Hi

Have you read https://arongranberg.com/astar/docs/local-avoidance.php?