Version: 4.2.17(latest stable version)
I am getting errors after building and running the game.
Note: It runs fine if I run it in editor mode.
Here are some of the errors:
(Filename: G:/NOYB 2021 AStar/Assets/NOYB/Scripts/Object/Transition/TransitionFacade.cs Line: 177)
NullReferenceException: Object reference not set to an instance of an object
at Pathfinding.RVO.RVONavmesh.OnLatePostScan () [0x000ba] in G:\NOYB 2021 AStar\Assets\AstarPathfindingProject\RVO\RVONavmesh.cs:66
at Pathfinding.RVO.RVONavmesh.OnGraphsPostUpdate () [0x00001] in G:\NOYB 2021 AStar\Assets\AstarPathfindingProject\RVO\RVONavmesh.cs:46
at Pathfinding.GraphModifier.TriggerEvent (Pathfinding.GraphModifier+EventType type) [0x000ed] in G:\NOYB 2021 AStar\Assets\AstarPathfindingProject\Core\Misc\GraphModifier.cs:80
at Pathfinding.WorkItemProcessor.ProcessWorkItems (System.Boolean force) [0x001b3] in G:\NOYB 2021 AStar\Assets\AstarPathfindingProject\Core\Misc\WorkItemProcessor.cs:328
at AstarPath.PerformBlockingActions (System.Boolean force) [0x0003e] in G:\NOYB 2021 AStar\Assets\AstarPathfindingProject\Core\AstarPath.cs:881
at AstarPath.Update () [0x00029] in G:\NOYB 2021 AStar\Assets\AstarPathfindingProject\Core\AstarPath.cs:864
(Filename: G:/NOYB 2021 AStar/Assets/AstarPathfindingProject/RVO/RVONavmesh.cs Line: 66)
Exception: Processing work items recursively. Please do not wait for other work items to be completed inside work items. If you think this is not caused by any of your scripts, this might be a bug.
at Pathfinding.WorkItemProcessor.ProcessWorkItems (System.Boolean force) [0x001ee] in G:\NOYB 2021 AStar\Assets\AstarPathfindingProject\Core\Misc\WorkItemProcessor.cs:336
at AstarPath.PerformBlockingActions (System.Boolean force) [0x0003e] in G:\NOYB 2021 AStar\Assets\AstarPathfindingProject\Core\AstarPath.cs:881
at AstarPath.Update () [0x00029] in G:\NOYB 2021 AStar\Assets\AstarPathfindingProject\Core\AstarPath.cs:864
(Filename: G:/NOYB 2021 AStar/Assets/AstarPathfindingProject/Core/Misc/WorkItemProcessor.cs Line: 336)
Exception: Processing work items recursively. Please do not wait for other work items to be completed inside work items. If you think this is not caused by any of your scripts, this might be a bug.
at Pathfinding.WorkItemProcessor.ProcessWorkItems (System.Boolean force) [0x001ee] in G:\NOYB 2021 AStar\Assets\AstarPathfindingProject\Core\Misc\WorkItemProcessor.cs:336
at AstarPath.PerformBlockingActions (System.Boolean force) [0x0003e] in G:\NOYB 2021 AStar\Assets\AstarPathfindingProject\Core\AstarPath.cs:881
at AstarPath.Update () [0x00029] in G:\NOYB 2021 AStar\Assets\AstarPathfindingProject\Core\AstarPath.cs:864
(Filename: G:/NOYB 2021 AStar/Assets/AstarPathfindingProject/Core/Misc/WorkItemProcessor.cs Line: 336)
Please help me to fix it so I can test a build. Thanks.