Click on Navmesh Cut move to next location in Navmesh

Hi,
I am using the A* Pro asset for a rts and I use navmesh cuts for buildings and resources. Is there a way that when I click in a navmesh cut, the unit moves towards roughly the direction of the closest point in the navmesh?

Hi

What often works as a proxy is to bias the destination slightly towards the position of the agent. Then usually the destination will lie on the side of the navmesh that is the closest.