Can I have 100 A* in my game?

Hello there. Let say I have 100 characters in my game and I need a procedural A* grid for each of them! I need to know is that possible? what will happen to performance if I do this?

100 agents is not a problem, 100 procedural graphs is a problem however, if you mean procedural as in they are going to update often. That will definitely cause performance issues.

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