- just use an empty gameObject and only attach RichAI and Seeker.
- drag it to the scene (same result for use script to Instantiate)
then will get the error output:
System.IndexOutOfRangeException: Index {0} is out of range of '{1}' Length.
Thrown from job: Pathfinding.RVO.RVODestinationCrowdedBehavior.JobDensityCheck
This Exception was thrown from a job compiled with Burst, which has limited exception support. Turn off burst (Jobs -> Burst -> Enable Compilation) to inspect full exceptions & stacktraces.
please check the video for more info:
the screen already attached RVO Simulator
Environment:
OS: Mac
Unity: 2019.3.3f1
A* Project : 4.3.14
Burst: 1.2.3
Entities: preview.24 0.6.0