[Bug] NavMeshCuts take bounds from last contour, instead of taking it from all contours


#1


(Picture 1: NavmeshCut between tiles, one countur on left tile, other on right tile)
(Picture 2: Same NavmeshCut on one tile. Everything works)

Mesh used: simple planes, about 100 units from each other.

As in topic, only bounds of last contour in navmesh cut are used to determine which tiles should be updated.


#2

Hi

Thank you for reporting this. I will look into it.