I’m trying to follow this tutorial https://docs.unity3d.com/Manual/nav-CouplingAnimationAndNavigation.html to incorporate object tracking with Mechanim’s root motion. In the latest beta, the IAStarAI interface is provided to bring NavMeshAgent-like syntax to your movement scripts. However, there doesn’t seem to be an analogue of “updatePosition/Rotation” and “NavMeshAgent.nextposition” in the interface. Should I be accessing these in my RichAI script? I’ve referenced some other tutorials but can’t seem to figure it out.
The interface does not have updatePosition and updateRotation defined yet, but it will get it soon as I have now implemented support for it in all built-in movement scripts.