Hello all!
I am interested in this AI, but i have a question before i know if it makes sense to buy it for me.
If i have a player, chased by the AI and the player is running over a falling platform, to rescue himself to the other side, what is the AI doing? Does the AI “know” there is a new hole in the ground?
In my game i also want to implement some traps, so the environment can change a bit.
I would like if the AI follows the player or is idle, that the enemy dont fall of a platform or in the case explained before.
So what happens in this case with the A* Pathfinding AI (in a 3D game)?
Oh and another question, do i need to use a Unity navmesh?
Thank you.