AiPath rigidbody doesnt work

Hello so im working on a rts and i was into a* so i was testing it and before it was working with rigidbody i didnt chage anything everything is straight from the asset package and now wen i make it go anywere its really slow if there is not rigidbody there is no problem but i need it because i will add some rotation on hills .

Hi Make sure that the rigidbody is marked with isKinematic=true and that it has gravity enabled.

they go through each other wen they move