- I am using unity 2019.4.20f1
- I want to scan my prefab level.
- My game is a mobile game .
- I will Instantiate the level by Instantiating prefab.
- My scan result was like that.
How can I fix this ?
How can I fix this ?
Hi
Please explain more clearly what the issue is and what you want to achieve.
Have you read the get started tutorial? https://arongranberg.com/astar/docs/getstarted.html
I watched the tutorial.
My purpose is that
Problem is when I make a scan. System creates a grid which is not relevant that i want. You can see it in screenshot.
It looks like your blue ground is below the base of the grid graph. Try moving it slightly up on the Y axis or alternatively move the graph down a bit.