I just started to use A* Pathfinding Project Pro, and I must say, it is really a tremendous asset!
I followed the tutorials, looked into all the modifiers, it really has a lot of features!
However, here is my problem, I would need a script to be able to get the next node's position (once modifiers have been applied if possible). I am modeler, I don't know how to code, but thanks to playmaker I have been able to create some decent games by myself. If I had only this simple script, i would be able, using the playmaker's "get property" action, to fully convert my AI's from Unity's navmesh to your path-finding method (I am currently using the recastgraph, amazingly fast by the way).
I saw a thread from mirek_mazur where you seemed to basically answer the question, but I don't know how to make it sadly I don't know how to make it work, and my modelings are already taking me an awful lot of time...
I know that people requesting code are a pain for coders like you, but this single script would permit me to completely combine all the features you provide with mine without troubling you anymore. Also if I can help you in an other way in exchange just ask!
Thank you for the help