Hi,
I am using:
Unity3d 5.6.1f1
and A* 3.8.10
When i try and save a navmesh to file i get the following error, this also happens when i press generate cache.
has anyone seen this before?
InvalidOperationException: Operation is not valid due to the current state of the object
System.Collections.Stack.Pop () (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections/Stack.cs:329)
UnityEngine.GUILayoutUtility.EndLayoutGroup () (at /Users/builduser/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayoutUtility.cs:323)
UnityEngine.GUILayout.EndVertical () (at /Users/builduser/buildslave/unity/build/Runtime/IMGUI/Managed/GUILayout.cs:322)
UnityEditor.EditorGUILayout.EndVertical () (at /Users/builduser/buildslave/unity/build/Editor/Mono/EditorGUI.cs:7310)
Pathfinding.EditorGUILayoutx.EndFadeArea () (at Assets/AstarPathfindingProject/Editor/EditorGUIx.cs:258)
AstarPathEditor.DrawSerializationSettings () (at Assets/AstarPathfindingProject/Editor/AstarPathEditor.cs:1074)
AstarPathEditor.DrawMainArea () (at Assets/AstarPathfindingProject/Editor/AstarPathEditor.cs:545)
AstarPathEditor.OnInspectorGUI () (at Assets/AstarPathfindingProject/Editor/AstarPathEditor.cs:303)
UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at /Users/builduser/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1229)
UnityEditor.DockArea:OnGUI()