2d movement problems

Hi :smiley:,
I really enjoy your A* pathfinding project. I followed the instructions of the getting started site and it worked fine for a small 3d project. If you have another simple tutorial it would be very nice.
Now I am working on a 2d game, like the old worms games ;D
My problem is, that when the seeker goes along the path it works fine. But if he is near to the end of the path he becomes very slow. I used the same script as described in ā€œgetting startedā€.

I don`t need physics at this time if it is important for you to know.

Thanks
eagle

Hi

Which version are you using?

For further tutorials you can take a look at these 2 video tutorials:
Get Started (more high level than the text tutorial on the website): https://www.youtube.com/watch?v=OpgUcYzRpwM
2D Tutorial: https://www.youtube.com/watch?v=i1Lo_WI_YOQ

I use version 4.0.10. Ok, thank you for your fast reply.
I will have a look on these tutorials later. :smiley: