A* Pathfinding Project

General   Grid graph

Visualizing Diagonal movement with GetContour (4)
Seek path over multiple gridgraph's (4)
1024 size limit (3)
Movement logic without graph, because of high memory usage (12)
[4.1.22]Update tags and penalities (10)
Collision on AI Object (4)
UpdateGraphs Async? (2)
GridGraph Area change event (2)
Include Trigger Colliders in 3D Grid Graph (3)
Manually change node positions on Grid Graph (5)
Nearest walkable with ITraversalProvider (5)
How to differentiate between multiple colliders on the same object (2)
How-To Hexagon graph constrained to rectangular shape? (4)
Get distance of objects (5)
IsPathPossible returns true, followed by Pathfinding.ABPath error (6)
Do I need to .QueueFloodFill() if I know everything is still reachable? Can it be skipped? (2)
How to involve physics (8)
Using threads for specific paths (3)
GetContours offset / more contours? (2)
BUG: constrainInsideGraph causes character to not move at all (3)
Graph Linecast on a grid graph with areas of various penalties (6)
About Agent's size and shap (2)
GridNode.GetPortal never having connections (4)
Slow down to a near stop, when rotating? (6)
Trying to move to node nearest to target (8)
Delete "Unused" Nodes from GridGraph? (5)
Turn based movement (3)
Enemies overlap (5)
Strange behavior when target position is obstacle area (4)
GridGraph update (3)