About the Grid graph category
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0
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1031
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March 11, 2015
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Bug with MultitargetPath around the GridGraph origin
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3
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21
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March 27, 2024
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Help with Graph Generation for Disjointed Islands in a 2D Game
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3
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27
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March 25, 2024
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Allocations when calling AIBase.SearchPath? (5.0.5 Pro)
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3
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33
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March 25, 2024
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Short distance teleport
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4
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34
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March 23, 2024
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V5.04 error when updating part of grid graph
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2
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38
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March 19, 2024
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Error "This part should never be reached" with GraphUpdateScene
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7
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64
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March 15, 2024
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Max step height gravity +9.81
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4
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34
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March 14, 2024
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Max Slope not working
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2
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32
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March 9, 2024
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How to avoid cutting corners past high-penalty nodes?
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0
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32
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March 8, 2024
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Possible bug with FollowerEntity ignoring weights
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1
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54
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March 8, 2024
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Preferred approach for custom grid graph
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3
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34
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March 8, 2024
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Get Nearest returns a node really far away
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1
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34
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March 4, 2024
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Update on runtime a specific graph
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2
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20
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March 4, 2024
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Disabling agents that are not on grid
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2
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45
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March 3, 2024
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Unreachable Areas
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2
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79
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February 22, 2024
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ProceduralGridMover unit teleporting problem
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4
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76
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February 21, 2024
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Different element sizes in the grid
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6
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46
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February 15, 2024
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[4.3.95 BUG] Still getting burst errors
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3
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55
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February 14, 2024
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Saving and Loading Path
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1
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56
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February 12, 2024
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Agent ignores penalty by going diagonally
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17
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548
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February 11, 2024
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MultiTargetPath changelog
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1
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41
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February 9, 2024
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[Question] Cant get panelties to work how I want
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4
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54
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February 6, 2024
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Copy Grid Graph at Runtime
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2
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41
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February 3, 2024
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Using Floodfill To Calculate Water In Pipes
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4
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61
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January 31, 2024
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A node in a LayerGridGraph contained a connection to a destroyed LevelGridNode. 4.3.91
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1
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147
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January 29, 2024
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Pathfinding between adjancent pathfinding Isometric grids
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1
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55
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January 29, 2024
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4.3.92 Proc grid mover bug?
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2
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53
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January 29, 2024
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GridGraph direct connection across map
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0
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54
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January 17, 2024
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How to hide this thing at scene
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1
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48
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January 15, 2024
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