Beginner Questions

Pass precalculated paths to pathfinder (5)
Open World, Inside areas and outside areas (7)
Pivoting from NavMesh - Checking for supported functionality (2)
2D Game, can two AI Agents going get around each other? (2)
Can the agent's movement be driven by physics? (17)
Agent won't navigate around geometry corners (5)
Scale and deterministic questions (7)
Huge Editor overhead (4)
What is this squares? (2)
RVO OnTriggerStay? (3)
RandomPath hugs the Penalty zones edge (4)
Over Under Navmesh (5)
Prevent diagonal movement in grid graph (3)
Wrong TargetReached with custom PathEndingCondition (2)
Feature Questions Before I Buy (5)
Make child object only rotate, look at path, and stay on parent (4)
Gizmos not drawing in 2D project (4)
Add Bezier Control Points to path? (2)
Disable Auto Connections On Point Graph? (4)
Areas with variable penalty/bonus (3)
Ground Enemies clump together? (2)
Maintaining list of obstacles per AI unit (2)
Pathfinding in 2D mode (3)
Agents Controlling a Vehicle (6)
Pathfinding On Top of Obstacle (2)
A*PP and ECS + Job System (6)
Does the A* pathfinding project support (realtime) rotation? (7)
Assigning custom data to a node (2)
Is ProceduralGridMover available in Paid version only? (2)
Point Graph Runtime Updates (4)